1 BERNIK, Andrija 3D modeliranje u primjerima 3. / Andrija Bernik, Damir Vusić, Robert Geček. - Varaždin : Sveučilište Sjever, 2020. - 004.92 BER 3
2 JAGO, Maxim Adobe Premiere Pro CC : classroom in a book : the official training workbook from Adobe / Maxim Jago. - San Jose : Adobe, 2015. -(Classroom in a book) 004.92 JAG A
3 BRITO, Allan Blender 2.8 : the beginner’s guide / Allan Brito. - [s. l.] : Independently published, 2019. - 004.92 BRI BL
4 BRITO, Allan Blender 2.8 for architecture : modeling and rendering with Eevee and Cycles / Allan Brito. - [s. l.] : Independently published, 2019. - 004.92 BRI B
5 COLOOR harmony workbook : a workbook and guide to creative color combinations. - Gloucester : Rockport Publishers, 2001. - 004.92 COL
6 COMPUTER graphics : principles and practice 2nd ed. in C. - COMPUTER graphics : principles and practice / D. Foley ... [et al.]. -2nd ed. in C. - Reading [etc.] : Addison-Wesley, 1997. - 004.92 COM
7 COMPUTER graphics : principles and practice / James D. Foley ... [et al.]. -2nd ed. in C. - Beijing : Pearson Education North Asia, 2002. - 004.92 COM
8 KENWRIGHT Introduction to Computer Graphics and the Vulkan API / Kenwright. -3rd ed. - [s. l.] : CreateSpace Independent Publishing Platform, 2018. - 004.92 KEN I
9 SHIH, Randy Parametric modeling with Autodesk Fusion 360 / Randy H. Shih. -6th ed. - Mission, KS : SDC Publications, 2022. - 004.92 SHI P
10 GUID, Nikola Računalniška grafika / Nikola Guid. - Maribor : Tehniška fakulteta, 1988. - 004.92 GUI R
11 KITCHENS, Susan A. Real world Bryce 2 : the art of the digital landscape / Susan A. Kitchens. - Berkeley : Peachpit, 1997. - 004.92 KIT R
12 GHAYOUR, Farhad Real-time 3D graphics with WebGL 2 : build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) / Farhad Ghayour, Diego Cantor. -2nd ed. - Birmingham : Mumbai : Packt, 2018. - 004.92 GHA R
13 XIANG, Zhigang Schaum’s outline of theory and problems of computer graphics / Zhigang Xiang, Roy Plastock. -2nd ed. - New York : McGraw-Hill, 2000. -(Schaum’s outline series) 004.92 XIA S
14 TUFTE, Edward R. The visual display of quantitative information / Edward R. Tufte. -2nd ed. - Cheshire : Graphics, 2001. - 004.92 TUF V
15 TUFTE, Edward R. The visual display of quantitative information / Edward R. Tufte. -2nd ed., 8th printing. - Cheshire : Graphics Press, 2013. - 004.92 TUF V
16 WELLS, Robert Unity 2020 by example : a project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch. -3rd ed. - Birmingham : Packt, 2020. - 004.92 WEL U
17 VIRTUALNA okruženja : interaktivna 3D grafika i njene primjene / Igor S. Pandžić ... [et al.]. - Zagreb : Element, 2011. -(Udžbenici Sveučilišta u Zagrebu = Manualia Universitatis studiorum Zagrabiensis) 004.92 VIR
18 LANUM, Corey L. Visualizing graph data / Corey L. Lanum. - Shelter Island : Manning, 2017. - 004.92 LAN V